About me

Hi! My name is Kumaran Nathan. I am currently a Junior attending the University of Michigan pursuing a Bachelor's Degree in Computer Science, supplemented with a minor in UI/UX Design.

I have a passion for using software development to create immersive user experiences, utilizing game and web development. My hobbies include photography, gaming, and all things tech!

What i'm doing

  • design icon

    Game Development

  • Web development icon

    Web development

  • mobile app icon

    Mobile apps

  • Augmented Reality

    Augmented Reality

Core Projects

  • Daniel lewis

    VisionOS Application

    Developed a SwiftUI based VisionOS Football/Soccer Stats App that utilizes an API for real-time global soccer stats. Engineered features including numerous tabviews, variable based top-scorer views, as well as overlays with XCode 13.4 Beta

  • Jessica miller

    WS: Project Quest

    A 2D sandbox game following a druid in a transitioning town who, distrusted but not hated, arms villagers against a hero-turned-final boss seeking forest resources for a kingdom's cruise ship. Contributed to UI/UX mechanics, menu functionality, bug monitoring, and game quality for Project Quest. Managed collaborative efforts and version control using Git within the team. Utilized Unity and C# scripts in Visual Studio to develop and debug game elements. Collaborated with team members using Confluence and Jira throughout game developmen

  • Emily evans

    AirBnb Clone

    Developed a functional AirBnB application clone utilizing SwiftUI, async/await paradigms, and reliable design patterns. Engineered features including interactive search, detailed listings, map view, user profiles, wish lists, and authentication.

Resume

Education

  1. University of Michigan

    2021 — Present

    Pursing a Bachelor's in Computer Science.

    Minor in UI/UX Research & Design.

Experience

  1. Snap Inc - Development and Storytelling Extern

    2024 — Present

    Conceptualized and designed cutting-edge AR experiences using Snap's Lens Studio during a 5-week internship at Snap Inc.

    Mastered AR development tools and techniques through hands-on projects, collaborating with industry professionals to enhance user engagement.

  2. WolverineSoft - Quality Assurance Programmer

    2023 — Present

    Directed the programming department by establishing clear development timelines and streamlining the development process.

    Developed and implemented robust UI/UX mechanics (menu functionality, user interface design, etc.) for Project Quest.

    Leveraged the Unity game engine and C# scripting (via Visual Studio) to debug and refine game and UI/UX elements.

  3. Mracing - Powertrain / Autonomous Team

    2022-2023

    Designed user interfaces for various applications with Web forms, Win forms, JS, AJAX, ASP.NET, and Visual Studio .Net.

    Implemented a comprehensive testing strategy (unit, regression, integration, performance) using N unit and defect tracking systems to ensure software quality.

  4. Coursework

    Discrete Mathematics, Theory of Computation, Data Structures & Algorithms, Computer Architecture, Web Development, Game Design & Development, Database Systems, Computer Networks.

My skills

  • C/C#/C++
  • HTML/CSS
  • Javascript
  • SwiftUI
  • Figma
  • Unity